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The Big Picture

Game Specs:

Targeted for 9th and 10th grade students.

Easily "localized" and linked to community resources and realities.

Can be played for 21 to 25 hours (more with optional activities).

Links students' life and work roles and personal career aspirations to all curriculum subjects.

Can be "team taught" by several subject teachers.

Lends itself to involvement of peer facilitators.

Includes specific learning outcomes for all sessions, with measurable performance indicators compliant with the Blueprint for Life/Work Designs (Canada) and the National Career Development Guidelines (United States).

Can readily be linked to other exemplary career development and teaching resources.

Developed through an unprecedented international partnership of more than 5,000 Canadian and American educators, students and parents.

Organized in three units with a total of 17 "core" activities, each with detailed lesson plans and all materials required. Optional activities are included for use at the discretion of educators.

"Work experience" provided in three life/work roles with transitional events for each participant-in the classroom!

A career education program that enables students to "experience" realities of the adult world in a fun and stimulating fashion and understand how choices and decisions made now may affect the quality of their lives as adults.

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